macemu

Classic Mac software, running in your browser tab

Suspect — you did not do it and everyone thinks you did Runs here

1984 · Infocom · System 6 · Mini vMac (Mac Plus) · 512×342 black and white

Guide updated September 2026

It is Halloween night at a Maryland horse farm, you are a journalist in a ridiculous cowboy costume, and within the hour you will be the prime suspect in a murder you did not commit. The police arrive on a timer and the only way out is to hand them someone else, with evidence.

Suspect is the third and best-structured of Infocom's mysteries. Deadline gave you a police badge and Duffy to run errands; here you have no authority at all, and everything you do looks worse the longer you are at large.

Boots straight into the game. You start near the bar at 9:00 pm, before anything has happened.

Controls

Type + ReturnEverything. This is a parser game.
ASK <person> ABOUT <thing>The interrogation verb — you have no authority, so ask nicely
FOLLOW <person>Shadow someone through the house
SAVE / RESTORESave inside the emulated Mac. Essential.
Suspect running in a browser tab
Suspect, running here in Mini vMac.

Activision owns Infocom's catalogue and still exists. Suspect has not been sold since Classic Text Adventure Masterpieces went out of print in the late 1990s and is part of no current product.

Archives

How it works & what to expect

MachineMacintosh Plus, 512×342, black and white
SystemThe floppy's own — this disk carries the System it shipped with
EmulatorMini vMac, compiled to WebAssembly
Release14 / serial 841005
SavesSAVE writes inside the emulated Mac, in your browser

The guests move on their own schedules through a large house, whether or not you are watching. Following someone is a legitimate and often necessary tactic, and so is waiting in a room to see who arrives.

The clock is tight and the police do not negotiate. Expect to lose several times while you learn where everybody goes.

Why it is remembered

You are the suspect, not the detective. Inverting the role changes everything: you cannot demand answers, you cannot order a lab test, and being found somewhere you should not be actively harms you. It is a much better use of the mystery format than the two games before it.

The cast has its own evening. Everyone is going somewhere and doing something on a schedule. The mystery is assembled from what you happen to witness, and two playthroughs can look quite different.

Dave Lebling wrote it. Co-author of Zork, and the person who also wrote Suspended and Spellbreaker; Suspect is his tightest piece of construction.

Getting started

Spend the first few minutes meeting people and learning the house before anything happens. When the clock starts mattering you will not have time to explore.

Follow people. Much of the evidence is something you see someone do rather than something you find lying about.

Save constantly and in several slots. The police arriving is a hard ending, and the run you want to keep is usually the one two moves before you realised what was going on.

Questions people ask

Do I need to play Deadline or The Witness first?

No. All three are standalone. Suspect is the most tightly designed of them.

Is there a time limit?

Yes, and it is strict. The police arrive whether or not you have a case.

Are the feelies included?

No. The invitation and newspaper clippings were physical items in the box.

Can I save?

Yes. Type SAVE. Saves live inside the emulated Macintosh in your browser, and you will want several.

Can I be arrested?

Yes, and that is a real ending rather than an error. It is also the most common first result.

Who wrote it?

Dave Lebling, co-author of the original Zork.

Put Suspect on your own site

Free, no permission needed and no account. Paste this where you want the machine to appear; it brings its own emulator and asks nothing of your page.

<iframe src="https://macemu.com/embed/suspect/"
        width="512" height="342"
        style="border:0;max-width:100%"
        allowfullscreen
        title="Suspect"></iframe>

Sized to this title's real screen. How embedding works.

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