macemu

Classic Mac software, running in your browser tab

Murder by the Dozen — pick a case and go and look at things Runs here

1986 · Thunder Mountain · System 6 · Mini vMac (Mac Plus) · 512×342 black and white

Guide updated September 2026

The opening screen is a grid of twelve numbered illustrations — a knife, a magnifying glass, a gun, a pair of hands — and a box saying "Welcome to Mystery Master! Select a case to solve…". Each number is a self-contained murder with its own town, suspects and solution.

The structure is closer to a puzzle book than to an adventure game. You move around a map of locations, question people, collect statements, and when you think you can prove it you name a suspect. There is no inventory and nothing to carry; the whole game is information.

Boots to the case selection grid. Click a number to begin that case.

Controls

MousePick a case, choose locations, and select who to question
MenusReview notes, check the time, and accuse
Murder by the Dozen running in a browser tab
Murder by the Dozen, running here in Mini vMac.

Thunder Mountain was Mindscape's budget label. Mindscape's assets were dispersed after the company wound down and this has not been sold by anyone since the 1980s.

Archives

How it works & what to expect

MachineMacintosh Plus, 512×342, black and white
SystemThe floppy's own — this disk carries the System it shipped with
EmulatorMini vMac, compiled to WebAssembly
SavesInside the emulated Mac, in your browser

Each case is short — half an hour to an hour — and there are twelve of them, so the disk has a lot more in it than its size suggests.

Take notes on paper. The game gives you statements from several people per case and the contradictions between them are the solution; holding four alibis in your head across a dozen locations does not work.

Why it is remembered

Twelve games on one disk. The anthology structure was unusual and it is the reason this stayed in circulation: you can finish one on a lunch break, and finishing one does not exhaust the disk.

It came from a book series. Murder by the Dozen began as printed mystery puzzles, and the computer version is a faithful adaptation rather than a game with a mystery theme bolted on. The cases are properly constructed.

Thunder Mountain was the budget line. Mindscape's cheap label mostly reissued other people's games; this is one of the few things it published that was worth the shelf space on its own terms.

Getting started

Start with case one. They are not connected but they do get harder, and the first is the one that teaches you the interface.

Visit every location before you question anyone twice. Statements change depending on what you have already found, and going around once cheaply is better than going deep in the wrong place.

Write down who says they were where, and when. Every case turns on a timeline that does not fit.

Questions people ask

How many cases are there?

Twelve, each self-contained, chosen from the grid on the opening screen.

How long is a case?

Half an hour to an hour, which makes this one of the easier things here to play in a short sitting.

Is it based on a book?

Yes — the Murder by the Dozen printed mystery puzzles, adapted faithfully.

Do I need to take notes?

Yes, in practice. Every case is solved by spotting a contradiction in a timeline.

Can I save?

Yes. Saves live inside the emulated Macintosh in your browser.

Is there a parser?

No. It is entirely mouse-driven — pick locations, pick people, pick a suspect.

Put Murder by the Dozen on your own site

Free, no permission needed and no account. Paste this where you want the machine to appear; it brings its own emulator and asks nothing of your page.

<iframe src="https://macemu.com/embed/murder-by-the-dozen/"
        width="512" height="342"
        style="border:0;max-width:100%"
        allowfullscreen
        title="Murder by the Dozen"></iframe>

Sized to this title's real screen. How embedding works.

Play something else

Keep going